AI Insights · Timothy · July 2024
Top 5 iOS Card Battler Apps in Norway for Q2 2024
Discover the performance trends of the top 5 card battler apps on iOS in Norway during Q2 2024, based on Sensor Tower data.
In Q2 2024, the top 5 card battler apps on iOS in Norway showcased varying trends in downloads, revenue, and weekly active users. Below is a detailed analysis of each app's performance during this period.
Hearthstone from Blizzard Entertainment experienced fluctuations in revenue, peaking at approximately $4.3K in mid-April and ending the quarter around $1.5K. Downloads remained relatively stable, with a slight dip in mid-June to 48K but recovering to 85K by the end of June. Weekly active users showed consistency, averaging around 950K, with a notable dip to 829K in mid-June before rebounding to 989K.
MARVEL SNAP by Nuverse saw a varied revenue trend, starting strong with $2.4K in early April, dipping to $503 in late April, and closing the quarter at $757. Downloads exhibited a downward trend, with the lowest point being 24K in mid-June. Active users remained relatively stable, averaging around 660K, with a slight decline to 571K in mid-June and recovering to 609K by the end of the quarter.
Magic: The Gathering Arena from Wizards of the Coast showed a significant increase in revenue towards the end of the quarter, rising from $315 in early April to $1.4K in mid-June. Downloads remained modest, peaking at 66K in late May. Active users fluctuated slightly but remained around the 210K mark, with a brief increase to 257K in early June.
Mighty Party: Battle Heroes by Panoramik Games maintained a steady revenue, with a peak of $972 in early June and closing the quarter at $621. Downloads varied, peaking at 95K in early April and dropping to 50K by the end of June. Active users showed a general decline from 2991K in early April to 2131K by the end of June.
Finally, WWE SuperCard - Battle Cards from 2K had a relatively stable revenue, peaking at $581 in early May and ending the quarter at $213. Downloads were minimal, with occasional spikes, peaking at 24K in early April. Active users remained consistent, averaging around 75K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.